PS : no way to skip animation or make the game faster, jesus. The bases are good but it lacks a lot of play testing, that's one of those numerous game where you can easily feel the devs never attempted to play their own game cause some flaw are really obvious and needs like 30min of playtime to be discovered The PA never raise although you get new and new char and they always have a lower lvl than everyone else in the team, double punishement since you already have to raise their affinity. I really wanted to like this game, it's kind of cute, the song are not top notch but are listenable, but idk, it falls short so quick, also the numerous glitch at the screen are really hurting my eyes Talking about turn, ranking at the end of battle really feels unbalanced, it's either you full s rank because of duo action, or only C rank because you have no other way than have E rank in turn/damage by playing " normally ", especially in purple/hard encounterĪlso the basics system is very limited and falls short really quickly, only 3 active slot and 3 subs, most subs are useless or you can't predict when you're going to need them since most ennemies gives no informations or hints about what they're gonna do except obvious one like boss but even boss don't give enough tips to perfect battle first try, which is lame and a game design flawĮxploration and such really feels dull like there's gonna be a bullet and a breakable chest in the same room, like come on just put an item on the ground what's the point ? feels so lazy, like from a cheap mobile game Ngl this is a huge flaw, coming from game that have actual good game designĬan't see the maps while in battle either, so most of the time, while in the heat of the battle, thinking about next move, you gonna forget if there was heal before next battle and will end up wasting turn etc. One exemple of stuff like that, you're in town, in the shop, and you see the really long list of component, but you have no idea what to pick except if you wrote them somewhere from your previous interlude since you can't check what kind of component you need to upgrade stuff while you're in shop That's a terrible terrible flaw to me, this is mandatory feature for any game of that typeĪlso most of the time you don't have access to full stats list and skills and affinity when you really needs it Not showing where the ennemy's gonna be in the timeline when you stun/choc them ?
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